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Just Cause 2
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kaka2010
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Joined: 29 Oct 2010
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When issue 200 of Game Informer hits your mailbox, you’ll find our latest impressions of Eidos’s Just Cause 2, but we wanted to give you something special for our online coverage. Earlier this week, I got to spend a little over an hour-and-a-half playing the new game and causing chaos all across the island setting of Panau alongside fellow GI editors Tim Turi, Dan Ryckert, and Jeff Marchiafava. Read on for a full document of that first hour and some fun new video footage. Just please keep in mind that we’re not this insane and messed up in real life. I swear.

…Okay, maybe Dan is.

0:00 -- We spawn on top of a dirty mountainous area as suave protagonist Rico Rodriguez. After gaining our bearings, we leap off the mountain and parachute onto a paved road below where we immediately grab a vehicle. We drive down a dirt road for a while until we noticed a small paved path off to the right. Turning onto this road, we discover a mansion and decide to explore.

0:05 -- Walking around to the mansion’s backyard, we stumble onto a bunch of armed enemies guarding one of the game’s 60+ colonels. We survive the barrage of bullets to take out the colonel and his guards.

0:10 -- After all the enemies are dead, we grapple to the top of the mansion and steal the dead colonel’s helicopter. As we’re flying, we realize we’re under attack by a military chopper, so we drop out of the helicopter and parachute down to a small settlement below.

0:15 -- Once we drop down, we manage to destroy one military chopper. A second shows up, and we grapple onto it in hopes of hijacking it. Before Rico can pull himself up to the helicopter’s door, it flies low and drags him across a hill. Luckily, we survive with only slight emotional scars and rip the helicopter’s driver out of his seat so we can take over.

0:20 -- Free of the heat, we fly to another settlement and jump out to explore. Suddenly obsessed with the idea of using the grappling hook to tether things together, we attach a civilian to a street lamp, where he hangs helplessly and yells. We run in the opposite direction.

0:25 -- We end up blowing up a gas station. Then we blow up a propaganda van. Then we blow up another gas station. We stand a little too close to that last explosion and accidentally die.

0:30 -- On our second spawn, we quickly grab a truck and begin driving around. We find a huge biofuel station and crash the truck into it. Opposition surrounds us quickly, and we die again shortly after leaving the truck.

0:35 -- Spawning on the mountain once again, we parachute down to the buildings below and spend five minutes attempting to tether random people in the area to a vehicle and drive it off a cliff. We are unsuccessful.

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